Managed object internals, Part 2. Object header layout and the cost of locking

Working on my current project I’ve faced a very interesting situation. For each object of a given type, I had to create a monotonically growing identifier with few caveats: 1) the solution should work in multithreaded environment 2) the number of objects is fairly large, up to 10 million instances and 3) identity should be...
September 06, 2017
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